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UTAS KIT207 Portfolio
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Devlog
DevLog_06: Lighting, Shaders, PostProcessing, & Cameras
March 30, 2025
by
Josh Daniels
Hi. For this weeks work we started working with shaders, lighting, post-processing, and cameras. First I followed a Brackey's tutorial to learn how to make emissive materials (They make things glow)...
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DevLog_05: Game Ideas (Self Study)
March 24, 2025
by
Josh Daniels
Game_01: Twin-Stix The year is 2050 and an evil AI has taken over cyberspace. You play as Johnny "Twin-Stix", a man plucked from the 80s and sent to the future to destroy the AI controlling the world...
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DevLog_04: A Simple Game (Self Study)
March 21, 2025
by
Josh Daniels
Ahoy! This weeks update was huge. The task was to turn the project into a simple game with health, damage, and enemy spawn points. The idea was to have enemies spawn in and die when they touch you, wh...
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DevLog_03: A Change Of Scenery (Self Study + Tutorial)
March 17, 2025
by
Josh Daniels
Ahoy! This week, I started working on building an environment. The open ocean was great, but no one could get to the ship to buy tickets, so we needed some land to use as a port. But first, I had to l...
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DevLog_02: A New Employee (Self Study + Tutorial)
March 09, 2025
by
Josh Daniels
Ahoy Sailors! Last week's release of the new ferry went off without a hitch. It went better than planned, but there was one major issue: there's no one to sell tickets, so everyone has been riding for...
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DevLog_01: The Barrel and MONA ROMA-II (Self Study + Tutorial)
February 26, 2025
by
Josh Daniels
Ahoy! This week I have been working on a portfolio task to create a barrel. I have some limited experience with Blender, but this is the first object I've made that wasn't some hideous abstraction fro...
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